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    <title>Faction on emsenn.net</title>
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      <title>faction</title>
      <link>https://emsenn.net/library/domains/engineering/domains/games/domains/role-playing-games/domains/tabletop-role-playing-games/terms/faction/</link>
      <pubDate>Mon, 09 Mar 2026 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;A faction is an organized group in a &lt;a href=&#34;../index.md&#34; class=&#34;link-internal&#34;&gt;tabletop role-playing game&lt;/a&gt; world with its own goals, resources, loyalties, and pressures. Factions may be formal institutions, criminal networks, cults, mercenary companies, families, religious orders, or loose coalitions.&lt;/p&gt;&#xA;&lt;p&gt;Factions matter because they make a setting dynamic. A location becomes more playable when different groups want different things from it and can act even when the player characters do nothing. In campaign design, factions are one of the strongest tools for turning a setting from background lore into active pressure.&lt;/p&gt;</description>
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