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character

Defines character

A character is the fictional persona a player portrays in a role-playing game. Characters are the primary interface between player and fiction: the player decides what the character attempts, and the game’s rules and game master determine what happens as a result.

Most systems represent characters through a combination of narrative elements (name, background, personality, goals) and mechanical attributes (statistics, skills, hit points, special abilities). The balance varies: some games emphasize detailed mechanical builds while others reduce mechanical representation to a few descriptors and let the fiction carry the weight.

Character creation is often the first creative act a player performs in a new campaign. The choices made during creation โ€” ancestry, class, backstory, motivations โ€” shape what kinds of stories the game can tell. Characters created in isolation sometimes clash; session zero exists partly to ensure that the group’s characters form a coherent ensemble.

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@misc{emsenn2026-character,
  author    = {emsenn},
  title     = {character},
  year      = {2026},
  url       = {https://emsenn.net/library/games/domains/role-playing-games/terms/character/},
  publisher = {emsenn.net},
  license   = {CC BY-SA 4.0}
}