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rules

Defines rules

Rules are the constraints that define what actions are permitted, prohibited, or required within a game. They create the space of meaningful choice by limiting what players can do, which is what makes a game a game rather than free play.

Rules need not be written. Children’s games often operate on negotiated consensus; folk games transmit rules orally across generations; and many social games rely on implicit norms that only become visible when someone violates them. What matters is not the format but the function: rules set up shared expectations about how the game works.

A useful distinction is between constitutive rules (which define what the game is โ€” chess without the movement rules is not chess) and regulatory rules (which govern conduct โ€” tournament etiquette, time limits, sportsmanship norms). Constitutive rules determine the mechanics; regulatory rules determine the social context. House rules sit in between, modifying constitutive rules by local agreement.

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@misc{emsenn2026-rules,
  author    = {emsenn},
  title     = {rules},
  year      = {2026},
  url       = {https://emsenn.net/library/games/terms/rules/},
  publisher = {emsenn.net},
  license   = {CC BY-SA 4.0}
}